Cross-Entropy Games and Frost Training

AI & ML··2 min read·via ArXivOriginal source →

Cross-Entropy Games and Frost Training

arXiv:2605.27701v1 Announce Type: new Abstract: We present Frost Training, a method for improving Monte Carlo-based policy optimization for a large family of LLM-as-a-judge tasks called Cross-Entropy Games. The key idea is to exploit the gradient of the reward function in embedding space. This signal is used in the Greedy Coordinate Gradient (GCG) jailbreaking technique; we demonstrate for the first time that it can also be used to boost model training. We validate our method using GRPO trainin

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